Scenes, Lighting & Modeling

  • Refactor Physics features from Scene into a new AnimateScene class
  • Implement a useful encapsulation of basic ambient and spotlight faciltites
  • Develop a comprehensive UML model of the framework to date

Objectives

  • Factor out physics related features from Scene into a new AnimateScene class
  • Rework the lighting experiments into a coherent object model, incorporating:
    • LightSetting
    • AmbientLight
    • SpotLight
  • Encapsulate these into a LightingModel class

Objectives

  • Install and configure Visual Paradigm
  • Reverse engineer our current engine codebase and generate class diagrams
  • Tune the model to be more expressive and coherent
  • Examine the creation of sequence diagrams